Unlocking a trophy will trigger a sound alert after all

admin @ June 30, 2008 # No Comment Yet

Filed under: News Good grief. We received more tips about this than any other aspect of firmware 2.40, including yesterday’s walkthrough videos. We’ll take that to mean that many of you guys are as pleased as we are to hear that not only will unlocking a trophy bring up a visual notification in the top [...]

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Japan gets another shmup: Otomedius Gorgeous, or, Why we need to have another Steel Battalion

admin @ June 30, 2008 # No Comment Yet

Filed under: News While the news that the 360 as a platform is seeing more support from Japanese developers, we do wish that that support was coming to these shores. In a move that reminds us of the good old days of large and unnecessary controllers with even more unnecessary features (hit eject or lose [...]

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Backpeddling 101: MM9 currently “for WiiWare only”

admin @ June 30, 2008 # No Comment Yet

Filed under: News, Xbox Live Arcade Yeah, yeah, we know we posted just the other day that the Live Arcade would be actually seeing a release of Mega Man 9. Arstechnica seemed to have gotten their hands on a Capcom E3 roster and it had MM9 listed as being for all three of the console [...]

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Backpedaling 101: MM9 currently “for WiiWare only”

admin @ June 30, 2008 # No Comment Yet

Filed under: News, Xbox Live Arcade Yeah, yeah, we know we posted just the other day that the Live Arcade would be actually seeing a release of Mega Man 9. Arstechnica seemed to have gotten their hands on a Capcom E3 roster and it had MM9 listed as being for all three of the console [...]

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PS3 trophy addicts can track their games at PS3Trophies.org

admin @ June 30, 2008 # No Comment Yet

Filed under: Community In little over a day, PS3 fans will be able to join in the addictive fun of achievements and trophies. Our favorite site for achievement tracking, Xbox360Achievements.org, has just opened a sister site: PS3Trophies.org. This will help trophy addicts keep track of their goals and share tips with like-minded fans. Obviously, the [...]

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Siren: Blood Curse episodes will average around 600 MB each

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Filed under: e-Distribution Games In a preview from ThreeSpeech, there’s a coy mention of file size for Siren: Blood Curse and its episodic content. It appears each episode will average around 600 MB each. As stated in the preview, the episodes will obviously have varying range but shouldn’t be too far from the average. Considering [...]

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Madden 09 goes gold, here’s a handful of new screens

admin @ June 30, 2008 # No Comment Yet

Filed under: Galleries, News Click for high-resolution image A fresh batch of Madden NFL 09 PS3 screenshots are here from us to you. The famous virtual football franchise will get another annual update when this Madden-baby hits the PS3, PSP, and other platforms this August 12. The game has now gone gold, which means there’s [...]

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Disgaea 3 writer and programmer discuss graphics, success outside Japan

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Filed under: News Why must Japan torture us with their DLC of Disgaea 3: Absence of Justice while we wait simply to play the game? Fortunately, we have a drop of water here to quench your thirst. NIS producer Souhei Niikawa, who also wrote Disgaea 3, and lead programmer Masahiro Yamamoto sat down in an [...]

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Sony already denies PS2 games for PSN

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Filed under: News Sony has already denied the rumors regarding PS2 games for the PSN. Sony’s Patrick Seybold, director of corporate communications & social media, spoke to GamePro: “I’m not sure where the image came from. At this point, we haven’t made any announcements, and there are no plans for PS2 downloadable titles on PS3.” [...]

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Eric Lempel answers your frequently asked 2.40 questions

admin @ June 30, 2008 # No Comment Yet

Filed under: News Funny thing about huge updates: They come with lots of potential niggles and details that need to be clarified. Eric Lempel over at the PlayStation.Blog has done his best to address a number of the most frequently asked questions about firmware 2.40. In particular, there’s clarification that the web browser will not [...]

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